WEKO3
アイテム
バーチャル技術による教育支援にむけての映像制作に関する基礎研究
http://hdl.handle.net/10458/00010201
http://hdl.handle.net/10458/00010201ac8f6d5d-2b01-469a-bb10-a835acf9a335
名前 / ファイル | ライセンス | アクション |
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2021-06-08 | |||||
タイトル | ||||||
タイトル | バーチャル技術による教育支援にむけての映像制作に関する基礎研究 | |||||
言語 | ja | |||||
タイトル | ||||||
タイトル | Basic Study on Video Production for Educational Support by Virtual Technology | |||||
言語 | en | |||||
言語 | ||||||
言語 | jpn | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Education | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Science | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Physics | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Experiment/Observation | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Virtual reality | |||||
キーワード | ||||||
言語 | en | |||||
主題Scheme | Other | |||||
主題 | Simulation app | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
著者 |
迫間, 健治
× 迫間, 健治× 宮本, 滉大× 釜坂, 岳人× 坂本, 眞人× Sakoma, Kenji× 宮本, 滉大× 釜坂, 岳人 |
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抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | As a result of taking a questionnaire for high school students about science lessons at schools in 2016, the percentage of high school students who answered "I like studying science" and "Science study is important" is lower than other subjects I understood. However, more than 80% of elementary and junior high school students answered that they like experiments and observations. In addition, a survey of the penetration rate of smartphones in 2019 revealed that it had spread to about 90% of students. Furthermore, VR technology has also made remarkable progress these days. Based on the above factors, we conducted research on the idea that creating a simulation application using VR technology using a smartphone would change the way high school students think about science classes. In this paper, we have developed a simulation application for "projection movement" and "falling body movement" in science, especially physics. Subjects were asked to experience the newly created app and answer the questionnaire. As a result, the average score was 4 or more out of 5 points, which is not bad. However, at the same time, problems were found. The problem was that this app was a simulation app, so there wasn't much user operability, so I wanted a little more operability. I would like to create apps in other fields while improving the problems. |
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言語 | en | |||||
書誌情報 |
ja : 宮崎大学工学部紀要 en : Memoirs of Faculty of Engineering, University of Miyazaki 巻 49, p. 207-209, 発行日 2020-09-30 |
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出版者 | ||||||
出版者 | 宮崎大学工学部 | |||||
言語 | ja | |||||
出版者 | ||||||
出版者 | Faculty of Engineering, University of Miyazaki | |||||
言語 | en | |||||
ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 05404924 | |||||
書誌レコードID | ||||||
収録物識別子タイプ | NCID | |||||
収録物識別子 | AA00732558 | |||||
著者版フラグ | ||||||
出版タイプ | VoR | |||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 |