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  1. 工学部
  2. 紀要掲載論文 (工学部)
  3. 宮崎大學工學部紀要
  4. 49号

拡張現実感における素手による仮想物体操作のための隠面処理の検討

http://hdl.handle.net/10458/00010199
http://hdl.handle.net/10458/00010199
e62a8d3c-1777-4b7a-8c18-82f9cd48885c
名前 / ファイル ライセンス アクション
Engineering_49_p189.pdf 本文 (2.2 MB)
Item type 紀要論文 / Departmental Bulletin Paper(1)
公開日 2021-06-08
タイトル
タイトル 拡張現実感における素手による仮想物体操作のための隠面処理の検討
言語 ja
タイトル
タイトル A Study on Hidden Surface Removal for Manipulation of Virtual Objects with Bare Hands in Augmented Reality
言語 en
言語
言語 jpn
キーワード
言語 en
主題Scheme Other
主題 Augmented reality (AR)
キーワード
言語 en
主題Scheme Other
主題 Hidden surface removal
キーワード
言語 en
主題Scheme Other
主題 Virtual Object
キーワード
言語 en
主題Scheme Other
主題 Hand Detection
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ departmental bulletin paper
著者 石津, 貴弘

× 石津, 貴弘

WEKO 31601

ja 石津, 貴弘

Search repository
坂本, 眞人

× 坂本, 眞人

WEKO 11783
e-Rad 50196101

ja 坂本, 眞人

ja-Kana サカモト, マコト

en Sakamoto, Makoto

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Ishizu, Takahiro

× Ishizu, Takahiro

WEKO 31604

en Ishizu, Takahiro

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抄録
内容記述タイプ Abstract
内容記述 With the development of Augmented Reality (AR) technology in recent years, it has become possible for user to manipulate objects in virtual space as if they were operating objects in real space. In addition, it has been attracted on interaction technologies that allow users to manipulate virtual objects directly with their bare hands, aiming for more intuitive manipulation similar to real space. Therefore, we believe that a more accurate overlay technique between real and virtual space is required for a more seamless interaction. On the other hand, in augmented reality, a three-dimensional (3D) model is superimposed later on the image in real space, so that it is always displayed in front of the hand. Thus, in some cases, it becomes an unnatural scene (occlusion problem). Interaction manipulations in augmented reality will be increasingly required in the future, and more precise manipulations will be required. Therefore, we seek to consider hidden surface removal along the user's fingertips. In this study, the depth relationship between the user's hand and the virtual object is considered by acquiring depth information of the user's finger using a depth sensor. In addition, we propose a method to extract the area of the hand in real time by analyzing the state of the color distribution near the acquired finger position. Also, when performing an operation of grasping a virtual object, the thumb and other fingers could not be distinguished, and hidden surface processing was sometimes performed inappropriately. Therefore, in this study, we propose a method that uses the Canny method to distinguish between the thumb and other fingers and perform appropriate hidden surface processing. In this way, this system realizes the removal of hidden surfaces along the area of the user's hand. In the evaluation experiment, by using the hidden surface removal of this study, the boundaries of the fingers are distinguished and the outline of the fingers is clarified. Confirmed that it can be processed.
言語 en
書誌情報 ja : 宮崎大学工学部紀要
en : Memoirs of Faculty of Engineering, University of Miyazaki

巻 49, p. 189-197, 発行日 2020-09-30
出版者
出版者 宮崎大学工学部
言語 ja
出版者
出版者 Faculty of Engineering, University of Miyazaki
言語 en
ISSN
収録物識別子タイプ ISSN
収録物識別子 05404924
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AA00732558
著者版フラグ
出版タイプ VoR
出版タイプResource http://purl.org/coar/version/c_970fb48d4fbd8a85
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