@article{oai:miyazaki-u.repo.nii.ac.jp:00006341, author = {迫間, 健治 and 楢木, 悠生 and 釜坂, 岳人 and Kamasaka, Taketo and Sakamoto, Makoto and 坂本, 眞人 and Sakoma, Kenji and Naraki, Yusei and 釜坂, 岳人 and Kamasaka, Taketo}, journal = {宮崎大学工学部紀要, Memoirs of Faculty of Engineering, University of Miyazaki}, month = {Sep}, note = {Today, 3D computer graphics (hereinafter referred to as 3DCG) are overflowing with images and videos around us, and 3DCG is permeating our lives. Recently, 3DCG-related technologies such as 3D printers, AR, and VR have been actively researched and developed, and further progress can be expected in the future. 3DCG is a technology for creating images and videos by generating objects in a virtual three-dimensional space. With this technology, various things have recently been made realistically. However, one of the issues that must be solved in the development of this technology is the reproduction of food. In this study, we focused on this issue, especially on the fruit cut. In this paper, we focused on environmental light, specular reflected light, diffuse reflected light, subsurface scattering, and how to hit and reflect light such as participating media. In addition, the research was conducted in consideration of the conditions such as the material. As a result of the execution, I was able to express fresher than the conventional one. However, since this paper focuses on the cut of fruit, it does not cover the skin of fruit, so research on the skin is also an issue. In the future, we will continue to improve so that it can express the freshness of fruit cuts, and also research to express fruit peels.}, pages = {223--227}, title = {果物を例とした3次元CGによる「瑞々しさ」に関する一考察}, volume = {49}, year = {2020}, yomi = {カマサカ, タケト and サカモト, マコト and カマサカ, タケト} }