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          <dc:title xml:lang="ja">画素並列法によるレイトレーシングの高速化</dc:title>
          <dc:title xml:lang="en">Perfomance Evaluation of Parallel Ray-tracing Algorithm using Pixel-base Parallelism</dc:title>
          <dcterms:alternative xml:lang="ja-Kana">ガソ ヘイレツホウ ニ ヨル レイトレーシング ノ コウソクカ</dcterms:alternative>
          <jpcoar:creator>
            <jpcoar:nameIdentifier nameIdentifierURI="https://kaken.nii.ac.jp/ja/search/?qm=50293395" nameIdentifierScheme="e-Rad_Researcher">50293395</jpcoar:nameIdentifier>
            <jpcoar:creatorName xml:lang="ja">山森, 一人</jpcoar:creatorName>
            <jpcoar:creatorName xml:lang="ja-Kana">ヤマモリ, クニヒト</jpcoar:creatorName>
            <jpcoar:creatorName xml:lang="en">Yamamori, Kunihito</jpcoar:creatorName>
          </jpcoar:creator>
          <jpcoar:creator>
            <jpcoar:creatorName>園田, 光</jpcoar:creatorName>
            <jpcoar:creatorName xml:lang="ja-Kana">ソノダ, ヒカル</jpcoar:creatorName>
          </jpcoar:creator>
          <jpcoar:creator>
            <jpcoar:creatorName xml:lang="ja">吉原, 郁夫</jpcoar:creatorName>
            <jpcoar:creatorName xml:lang="ja-Kana">ヨシハラ, イクオ</jpcoar:creatorName>
            <jpcoar:creatorName xml:lang="en">Yoshihara, Ikuo</jpcoar:creatorName>
          </jpcoar:creator>
          <jpcoar:creator>
            <jpcoar:creatorName xml:lang="ja">相川, 勝</jpcoar:creatorName>
            <jpcoar:creatorName xml:lang="ja-Kana">アイカワ, マサル</jpcoar:creatorName>
            <jpcoar:creatorName xml:lang="en">Aikawa, Masaru</jpcoar:creatorName>
          </jpcoar:creator>
          <jpcoar:creator>
            <jpcoar:creatorName xml:lang="en">Sonoda, Hikaru</jpcoar:creatorName>
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          <jpcoar:subject xml:lang="en" subjectScheme="Other">Ray-tracing, Pixel-base parallelism, Computer graphics</jpcoar:subject>
          <datacite:description xml:lang="en" descriptionType="Abstract">Recently, computer graphics are used in various fields like movies, commercial films, etc. To generate high quality graphics, it takes much coumputing time for rendering process. So parallel computers such as cluster system are usually uesd to generate high quality graphics. In this paper, we discuss on the advantages and the disadvantages of there parallel ray-tracing algorithms; object-base parallelization, space-bace parallelization and pixel-base parallelization. Then we implement the parallel ray-tracing algorithm using pixel-base parallelization into a cluster system that has 44 processors, and evaluate the performance of the parallel ray-tracing algorithm.</datacite:description>
          <dc:publisher xml:lang="ja">宮崎大学工学部</dc:publisher>
          <dc:publisher xml:lang="en">Faculty of Engineering, University of Miyazaki</dc:publisher>
          <datacite:date dateType="Issued">2008-08-30</datacite:date>
          <dc:language>jpn</dc:language>
          <dc:type rdf:resource="http://purl.org/coar/resource_type/c_6501">departmental bulletin paper</dc:type>
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          <jpcoar:identifier identifierType="HDL">http://hdl.handle.net/10458/1638</jpcoar:identifier>
          <jpcoar:identifier identifierType="URI">https://miyazaki-u.repo.nii.ac.jp/records/2702</jpcoar:identifier>
          <jpcoar:sourceIdentifier identifierType="NCID">AA00732558</jpcoar:sourceIdentifier>
          <jpcoar:sourceIdentifier identifierType="ISSN">05404924</jpcoar:sourceIdentifier>
          <jpcoar:sourceTitle xml:lang="ja">宮崎大学工学部紀要</jpcoar:sourceTitle>
          <jpcoar:sourceTitle xml:lang="en">Memoirs of Faculty of Engineering, University of Miyazaki</jpcoar:sourceTitle>
          <jpcoar:volume>37</jpcoar:volume>
          <jpcoar:pageStart>281</jpcoar:pageStart>
          <jpcoar:pageEnd>286</jpcoar:pageEnd>
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            <datacite:date dateType="Available">2020-06-21</datacite:date>
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