The term biologlcal motion is often used by researchers studying the patterns of movement generated by living forms and sport forms. We study the pattern recognition system of sport motion uslng biologlcal motion data. Biologlcal motion data are acquired using 3D motion capture system. However, 3D motion capture system is too expensive. In this paper, 3D motion capture system was built using wii(R) remote controller of Nintendo. We tested our proposed system in the pattern recognition of the tennis player using Wii(R) remote controller of Nintendo.
雑誌名
Memoirs of the Faculty of Engineering, Miyazaki University